Showing posts with label adam green. Show all posts
Showing posts with label adam green. Show all posts

Monday, November 30, 2009

The dirsctor you'd like to see lensing a Friday The 13th film?

That's the subject of the new poll- which seems to be a pretty highly debated subject. I think we all have people in mind to do so, on the poll I listed a handful of people who I think could do a good job.

Tom Savini: I doubt that Tom would ever consider it, and has more than expressed his hatred for the "killer Jason" character, but Tom did such a great job with the Night Of The Living Dead remake and seems to know how to create tension and atmosphere.


Saturday, November 28, 2009

Hatchet 2 news.

So, Bloody Disgusting announced some casting news regarding Hatchet 2, and a few things sort of struck me odd. Kane Hodder will be back as Victor Crowley as well as a lot of the production team and crew with exception to actress Tamara Feldman, the heroine of Hatchet. My gripe is the fact tha there is a new special make-up effects artist (however he did work on the first Hatchet movie) who vowed to give Victor Crowley a new and improved look.

I'll be the first to admit that Victor Crowley looked like an insane mime inside a bad rubber suit in the first Hatchet movie, but why change hos looks? One of the biggest complaints about the Friday The 13th franchise is the fact that Jason's face changed drastically from movie to movie. Here is a chance for a new franchise with the same film crew to carry on with perfect continuity and now they are going to change the look of the killer? Pretty fucking lame and I hope the change is not that drastic, it could be a bit less "funny" looking. I just could not get behind his old look, however I would vote for continuity over changing that fact.

I just found it quite odd.

The second thing I wanted to complain about was the whole "twice the amount of kills!" Am I alone when I say I'd rather have 8 nicely done, bloody and brutal kills than say 16 kills where some are great, some are lame and some are completely offscreen? When you have so many kills you know that half of them will be generic and completely run of the mill. So, why are people in the need of a high body count when about half of them will completely lack any impact?

Ah well, we'll see how this movie turns out.